Wednesday, February 8, 2017

Medieval Archers

This post originally appeared on the Analogue Hobbies Painting Challenge.



I've had some plastic 5th edition Brettonian archers knocking around my lead pile for 20 years, but didn't have a reason to get them onto the table until I started playing Lion Rampant. I've been working on English army circa 1250-1315 and they desperately needed a missile contingent, but the monopose Brettonians didn't quite match the more dynamic modern Firefroge figures that made up my the bulk of my army.

Doing some research over the Summer I found that Front Rank's figures seemed to be the best match to Games Workshops old sculpting style, and had a variety of poses and equipment that would help break up the ranks of identical plastic Brettonians.



My English army uses a variety of red and yellow liveries for the knights and all of the troops they would have mustered. I don't believe soldiers would be fielding identical uniforms, as each was responsible for providing their own gear, so I'm depicting a rag tag look to these units, with some figures sporting more formal livery, while others making do with something vaguely red or yellow colored from their own meager clothing collection.

To help identify the units on the table I've grouped together figures into a red unit, a yellow unit and a neutral unit. Some of these figures are individually based so I can always mix the colors up if necessary, but in the end these are game pieces we need to keep track of on the table.

Red Unit

Yellow Unit

Neutral Earth Tones Unit


Three 16 man units give me 48 figures, which should give me a total of 240 points for the Painting Challenge!


Tuesday, February 7, 2017

Homer Jungle Statue

This post originally appeared on the Analogue Hobbies Painting Challenge.



With all of the responsibilities that come with being an adult, I haven't had a ton of time to paint over the last few weeks, but I did manage to steal a glance at this weeks theme challenge. I was pretty surprised to see it had something to do with "Homer Terrain". That was sure to be a unique set of entries, and I wracked my brain trying to figure out something that would stand out from the crowd.

Naturally, most entries will likely depict a terrain feature from one of Homer's epic poems. There were sure to be plenty of Trojan Horses, Gates of Troy, and Greek Beach Camps. I thought we might even see something pulled from the Odyssey (maybe a Cyclops cave or two?), but I decided to go a bit farther afield. I thought I could get a more liberal interpretation of the "Homer" theme for my terrain piece, and I considered doing Fenway Park, with a 28mm outfielder unable to snatch a "homer" as it sailed the Green Monster. That seemed beyond my skills though (and wouldn't really lend itself to a wargame), but I spotted a cheap plastic knick knack depicting Homer Simpson as a snack food Buddha. Inspired by his zen-like countenance, I decided to base my terrain on the toy. A perfect start for a conversion into a mysterious jungle idol, carved by some long dead civilization of peculiar lemon colored tribesmen!



I built a small dais from wood and foamcore, and gave the whole thing a stippled coat of spackle/dry wall compound to mimic the weathered stone of the idol.



A dark gray primer gave the whole piece a uniform, stone-like base to begin painting.



I used a variety of grays and browns, with the faintest hints of yellow, green and pink (no doubt remnants of the festive paintjob the idol once must have sported).

"Mmmmmm.... soft pretzel......"


I used numerous brown and gray washes to weather it, and added quite a bit of flock and tufts to represent the encroaching jungle foliage that will one day engulf the statue.

I don't like to take all of my wargaming so seriously, and plan on using this idol for some tongue-in-cheek Rogue Trader or Fantasy gaming. A unique subject for a unique category! Altogether, I was pretty pleased at how it turned out.

"None shall defile the Golden Emperor!"


Wait....

"Home" Terrain????

Doh!

Wednesday, February 1, 2017

Painting Challenge: Star Wars Amada Z-95s and Havoc

This post originally appeared on the Analogue Hobbies Painting Challenge.

Despite painting furiously over the last week, I still have lots of figures that aren't quite ready to be posted. I did manage to finish off some more itty bitty spaceships for Star Wars Armada. While meager in points, I'm excited to get these finished ships onto the table.



The Z-95 Headhunter was created for the Star Wars RPG back in the 80's. I believe it incorporates rejected design elements for the film's X-Wings, and while it's undeniably an X-Wing knock off, I've always liked the design. The Z-95 has shown up in a number of games (tabletop, RPG and video) as either a second line Rebel ship or in the service of various planetary defense forces, pirates or other malcontents. With a wide variety of organizations flying them each sporting their own custom paint jobs, there's a wide variety of color schemes to choose from or plenty of room to make up your own. After a cursory search I picked a style that would help distinguish these Z-95s from my Red Squadron X-wings, but wouldn't look too out of place in service to the Rebel Alliance.



The Havoc, a heavier fighter bomber available to the Rebels in Armada belongs to Nym, some sort of tentacle headed alien I'd never heard of. Nym appears in some old Clone Wars era comics and video games, and in the extended Star Wars fiction has apparently stuck around until the Rebellion era.



Being unfamiliar with the ship, and unwilling to do TOO much research, I picked a bright orange and white color scheme that showed up in Nym's Wookipedia entry. It's a tasty little ship on the table, and I'm pretty happy that I can field it in a flashy paint job.

All told, it's a tiny entry of 7 ships but every bit counts towards that point goal, right?

Thursday, January 12, 2017

Painting Challenge - Star Wars Armada Rebel Freighters

This post originally appeared on the Analogue Hobbies Painting Challenge.



The space battle in the recent Rogue One flick has inflamed my enthusiasm for Star Wars Armada, and reminded me that I have some tiny spaceships that still need to be painted up. I love Fantasy Flight's game pitting Evil Imperial Space Triangles against the noble Fish People Pickles, but the vessels come already painted save for the miniscule starfighters. Still getting the colors and markings on such tiny subjects is a different sort of challenge which is pretty fun.



Han Solo's Millenium Falcon will be recognizable to even casual fans of the Star Wars movies, but the other bugger in the picture is the off-brand knockoff Outrider, created for a story set between "The Empire Strikes Back" and "Return of the Jedi"

Just as obscure are the freighters and patrol craft from the animated "Rebels" series. They may not look like much, but the hexagonal ships are able to manipulate the various objective points (sensor buoys, targeting beacons, etc.) within the game while the disc-like vessels are fearsome interceptor bombers.



These were quick paints, and being flying garbage scows they hide mistakes easily. I'm sure these are worth only a pittance in points, but  I was happy to get them painted up in preparation for our upcoming Corellian Campaign Armada battles.

Wednesday, January 11, 2017

Painting Challenge - Space Marines

This post originally appeared on the Analogue Hobbies Painting Challenge.

Right! For the Armour Theme I knew I wanted to tackle a painting challenge that I'd been putting off for nearly 20 years. I'd always dabbled with Warhammer 40K, but the increasingly grim and humorless turn the game took after Rogue Trader always rubbed me the wrong way. Even in the mid 90's I had an idea to put together a custom chapter to fit in with Games Workshop's Space Wolves and Space Sharks (since renamed to Chapter Charcaradon). A brotherhood of power armored space marines fashioned in the image of the greatest late night talk show host of the mid nineties: Space Ghost.


I'll admit, it's not a great idea. My college roommates and I used to watch Space Ghost religiously, but the show's been off the air for over a decade. And yet, this dumb idea won't leave me alone. Whenever I read a blog post about Oldhammer games, or flip through the latest edition of Warhammer 40K in the game shop, a tiny voice whispers to me, "You should paint some Space Ghosts." Therefore my fellow painters, to exorcise myself of this nagging idea please humor me while I get this out of my system.

I based the paint scheme on the classic Space Ghost uniform, but since I'll likely be putting these on the table against my 8 year old son and he has no idea who or what Space Ghost is, I've tweaked the color scheme a bit closer to something he'll recognizes: Imperial Stormtroopers from Star Wars.



I'm retaining the overall white scheme and black mask/helmet, but only veterans get the red wrist bands. Space Ghost's flashy yellow cape will be reserved for the chapter master himself.




The Space Ghost emblem wasn't really doing it for me as a chapter symbol, so I cooked up one of my own and printed them on decal paper.



I tested the color scheme on three modern figures, but for the most part these are classic Rogue Trader beakie marines I've cobbled together from eBay collections, stripped, repaired and upgraded with current special weapons when they've been missing.

That's a total of 13 space marines for 65 points I believe. And hopefully just under the deadline... the paint is still wet on a few of these!









Thursday, December 29, 2016

2016 End of the Year Wrap Up

The Analogue Hobbies Painting Challenge is helping me clear out this back log of lead!

We're nearly done with 2016 (and good riddance!) but before turning to plans for the new year, I wanted to evaluate what I've accomplished this year. My painting took a slump during the summer, but I still managed to finish up:

  • 117 Foot
  • 12 Mounted
  • 5 Buildings
That's about average for me, although I'm fairly pleased I managed to make some progress on various terrain pieces that had been lingering for far too long.

My gaming over the last year was a bit spotty. I've been playing the FFG Star Wars games at a regular weekly session, but I finally gave up on getting my old game group together. While disappointing, 2017 looks extremely promising for gaming. 

Star Wars Armada

My weekly FFG group is going to start up the new Corellian Conflict Campaign. The regular Armada players are very excited and we're considering starting up a MeetUp group to make sure we have a consistent full 6 player game. We're furiously painting up the last of our squadrons in preparation. Can't wait!

Fantasy and Historicals

To get my fantasy figures out of their boxes I've been playing some Song of Blades and Heroes with another local gamer. We've also talked about giving Congo and Deus Vult a try, and I'm looking forward to teaching him some Lion/Dragon Rampant or Hail Caesar.

Rogue Trader

2017 is the 30th anniversary of Rogue Trader, the first (and only interesting) edition of Warhammer 40K. I've been on a Rogue Trader bender and I'm using the Analogue Painting Challenge to make progress on a number of figures I've picked up over the last few years.

My eight year old also had a blast playing RT and has been asking to try it again. I may be going on a tear to get some figures and terrain finished so we can have some proper battles. The rules may be a bit pants, but a wooly, sci-fi grab bag rules set really appeals to me, which the later editions lost in favor of a grim, standardized, cookie cutter universe that lost a lot of the charm I loved about the first edition. 

Blood and Plunder

We also have pirates and galleons on the way from the Blood and Plunder kickstarter, which I'm also eager to try. 

That is a ton of painting and gaming I'm hoping to do in 2017, and if I even get half of it done I should be happy. How about you? What are you looking to get done next year?

Saturday, December 10, 2016

Brigade Games Spanish/Caribbean House and Stable



In preparation for our upcoming "Blood and Plunder"games, we've been gathering terrain for our tiny pirates and colonial Spanish to fight over. I built and painted a pair of resin buildings by Brigade Games and while I did run into some issues with them, but I found two life saving tools that I can't believe I've working without. Pics and thoughts after the jump.


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