Saturday, October 21, 2017

October Update



My blog has been dormant since our trip to Historicon this summer, but I've kept a number of plates spinning in the meantime.

Facebook Profile



I've been playing Star Wars Armada and Blood and Plunder at our weekly game sessions, and posting about them on my Twitter feed. I realize there's a whole segment of people who don't cross-pollinate between multiple social media platforms, so I've just set up a Facebook page to repost my tweets to. I'm hoping to also connect with like-minded gamers who don't venture beyond the closed loop of Mark Zuckerburg's platform and as another place to talk about games.


Dead Astronaut

Even spooky vampire girls love it!

With Halloween approaching I've had spooks and spectres on the mind. For fun, I adapted the "Undead Space Explorer" logo from my home brew sci-fi space marines for use on a t-shirt. I made this for myself, but these are available on Amazon in all their ghastly glory if you're interested.

Generic Police / Security Officers

"Lawmen" by Crooked Dice Games. Some of these guys are really packing some heat!

I needed some pretty specific law enforcement figures for a game I'm working on, but wanted to be able to use them in future scenarios vs. rioters, zombies, Russians, etc.  Crooked Dice Games' "Lawmen" had the best sculpting with a variety of weapons and heads to tailor the figures in exactly the manner I needed. I've painted them in some fairly generic tan uniforms, but will need to pick up some more in the future for the classic "boys in blue" look. Recommended if you need to bulk up the law enforcement on your tabletop.

Behold, My Hubris

The bulk of my hobby time over the last few months has been dedicated to noodling through my own set of rules. Like many of you I've toyed with writing my own game (nearly from the first time I picked up a set of dice), but this summer I decided to focus on bringing a set of rules to completion. They're still in an embryonic state, but I've learned quite a bit undertaking this project. It's been an educational process and I've developed a deep respect for any author who has managed to pull their ideas together into a cohesive whole that strangers around the world can understand and conduct a game with. I've got quite a way to go, but I'm looking forward to publishing a free PDF of a final min-game in the future to gather criticism.

With the bulk of writing a first draft out of the way, I'm eager to get back to rolling dice and painting up figures soon. I feel as though I've been completely out of contact from the hobby scene (my apologies if I haven't visited your blog lately), and have a lot to catch up on. So, any new developments in the world of hobby gaming? Clue me in!

Sunday, July 16, 2017

Historicon 2017 - Saturday



Sometimes you join a participation wargame and its not quite what you'd hope for. Tons of downtime, unclear goals and rules, fiddly minutia that leaves you feeling every minute of a four hour run time.

But then there are other games that are just magic. Check out photos and a report from my Historicon experience after the jump, in which I lucked into not one but two of those killer games that leave me counting the days to the next convention.

Saturday, July 15, 2017

Historicon 2017 - Friday



I finished up some work after lunch, packed the family in the car and crept down 95 to Historicon, arriving just before registration closed. Despite my late arrival, I managed to snag a spot in a game and check out some of the great looking games nearby. Pics after the jump.


Tuesday, June 20, 2017

Blood and Plunder: First Thoughts




With my jungles finished, my lanceros painted and my Spanish dwellings ready to be raided, one of my usual gaming buddies Chris and I finally got some of our forces from the Blood and Plunder kickstarter on the table.

Being our first game we stumbled through the rules, but were able to dig in enough to get a good feel for how the game plays. Buckle your swashes and join me after the jump for our initial impressions.

Thursday, June 1, 2017

Making Jungle Terrain



My game group is eager to get started on some Caribbean pirate action with Blood and Plunder, but we're sorely lacking in appropriate terrain. We assembled some Spanish style resin buildings, but the pine trees, oaks and other temperate vegetation I have just won't cut it for swashbuckling adventures across the Spanish Main.

Check out my method for creating dense jungle terrain after the jump.

Wednesday, May 3, 2017

Making Terrain Boards Part 7: Water Effects



I had some success with my foray into terrain boards last year, but I stopped short from finishing them, unsure how to proceed with the water effects the stream required for completion. I got some use out the boards, treating the muddy ditch as an inconsequential obstacle. A year and half on though, I knew I'd have to fill that ditch with an approximation of water so I could check this project off as complete.

Join me after the break to find out how you too can ruin your terrain boards!


Wednesday, March 29, 2017

Crew of the Astropolis

I finished up a few more crew members of the good ship Astropolis from the recent Kickstarter. I love these figures: big and chunky and full of character, and I'm eagerly awaiting the release of the next batch in the upcoming Kickstarter sequel.