I loved "Band of Brothers
As a campaign for wargaming, I've always found the Pacific a tough area to wrap my head around. The ETO during WWII is "easier" to game. The forces (U.S, British, German, Soviet, Italian, etc.) all behave in familiar ways. I've grown up watching war and action movies and read my share of history, and the concepts of firing, taking cover, moving and flanking are ingrained in the way I think a battle should play out. The Japanese tactics of holing up in caves or launching human wave Banzai attacks are strange. The geography of the Pacific is equally alien. Fighting across Europe soldiers needed to capture strategic crossroads, or fight in towns or woods. The Pacific doesn't have the same sorts of landmarks, each battle playing out within a "fog" of dense foliage or across barren hellscapes of blasted earth. In comparison to BoB, "The Pacific" throws these differences into relief: the battles are more chaotic, the fighting closer and bloodier, and the sanity of the men fighting in these horrible conditions breaks down faster and in more disturbing ways than shown in Band of Brothers. It seems to me that the enemy and the terrain were so alien to the Western mindset that simply coping with the strangeness took a toll on their spirit.
My knowledge of the Pacific campaign is fairly weak, so I'd like to research and game it, but it seems it would be better suited to solo or coop games against a programmed enemy, a bit like Reiner Knizia's "Lord of the Rings Board Game
As a side note, I also did some initial playtesting of a scifi rules set I've had on the back burner for years. I'm writing it for myself, but if turns out to work I'll throw it up on the web.
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