Saturday, July 2, 2011

Messing with Hail Caesar

Testing out Hail Caesar with 20mm proxies

It's been a very busy few weeks for me but I did manage to get in some work on my ancient armies.  I was still fretting about basing so I took some of my shelved 20mm ancients, quickly glued them to bases with PVA and started pushing them around a table while testing out the Hail Caesar rules. Playing solo, it wasn't much of a game since I was simply trying to see if I had grasped the rules and wanted to get the feel of moving multiple bases around to see how fiddly they felt.  Despite spending most of my time looking up rules, not having enough elements on the table, playing myself with only the most basic strategies, I actually had fun. Really looking forward to playing a real game.

Some thoughts from my first test

  • There were a lot more counters on the table than I had anticipated. Towards the end of the battle, nearly every unit had at least 3 wound counters.
  • Perhaps it was only because I was playing both sides, but I forgot which side was due the "winning" bonus from round to round of prolonged melees. I'm thinking of making a small marker (like a flag or standard bearer) to mark the winning side of a round.
Production line painting

I'm also making encouraging progress on my figures. I've got a 32 man unit of Germans that just need basing, 32 figures of Caesarian Romans ready for basing, and various other minis being cleaned and primed. And next week : Historicon!

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